Showing posts with label Playstation. Show all posts
Showing posts with label Playstation. Show all posts
Monday, January 2, 2017
Nex Machina - Official Announcement Trailer (4K)
Like someone ripped a neon infused fever dream from the deepest pits of my subconscious and made it into pure video game bliss.
Fuck...
(Wear headphones, pump that volume...)
Monday, November 17, 2014
Playstation TV with Apple Airport, ymmv
I got my hands on a brand new Playstation TV last Friday as the micro console finally launched here on the old world. I've been eyeing it since ever it was announced in Japan (at TGS I believe last year and actually had to fight the temptation to pick one up in Akiba last spring.
Over the weekend I tried various ways of getting it to work optimally with my Apple Airport based network. I wanted the lowest latency possible so I could stream Call of Duty from the PS4 in the living room to my desk TV without any perceptible lag.
I think I got very close.
To start with, here is my setup before PS TV.
Modem -1m wired> 3TB Timecapsule -15m wired> Airport Extreme
\-wireless> 2TB Timecapsule
\-wireless> Airport Express
We'll disregard the wireless devices since they don't matter. Wirelessly connecting your Playstation TV to the network or even connecting the PSTV directly to the PS4 via the direct WiFi connection is not a recipe for success. Especially not in a heavily congested area like I live in with over 50 2.4 Ghz access points within range.
1st try.
3TB Timecapsule -15m wired> Airport Extreme -2m wired> PSTV
\- 1m wired> PS4
While this setup is fully wired I immediately ran into two problems.
One was that there was a very perceptible input lag which made shooters unplayable. But even worse was a stutter that would completely freeze the game up for a fraction of a second every 2-3 seconds.
Not optimal at all.
2nd try.
Airport Extreme -15m wired> PSTV
\- 1m wired> PS4
This got rid of the micro freezes but still experienced input lag. Games like Diablo 3 and such were totally playable like this but shooter were not.
3rd try.
Airport Extreme -15m wired> PS4
\- 1m wired> PSTV
Well that's odd, swapping the two around made the situation much better. This could be due to a multitude of things including the faster image processing on the TV on my desk. In this setup I'm able to play any game with no perceptible lag. Although not ideal as I had to gut my network structure to do so.
4th try.
Airport Extreme -1m wired> Netgear Gbit switch -15m wired> PSTV
\-1m wired> PS4
Trying this as soon as my switch comes in. If this works I'll leave both on the dedicated switch and wire everything else back up as before. Will update once I know more.
Labels:
airport,
apple,
extreme,
Playstation,
ps4,
pstv,
stutter,
timecapsule,
tv,
wired
Tuesday, September 2, 2014
Logitech G35 on Playstation 4
Yes, the Logitech G35 works just fine on your PS4.
Change the volume from the Playstation button -> Adjust Devices menu.
That is all, you're welcome.
After scouring the inter webs for 20 minutes to look this up, I decided to dig up my own G35 and just try it out. So you don't have to (or maybe now you want to...)
Saturday, September 7, 2013
Killzone: Mercenary first impressions
It's here now and it looks absolutely stunning. It really does rival the current generation consoles in graphical fidelity and it's surprisingly smooth with virtually no slowdown. This is also one of those games you kind of need to play with headphones as the sound does enhance the experience and completes the triple-A package. Gameplay wise, after having played the first few levels, it truly is the Killzone experience on a handheld. Which, as I mentioned, for me is a good thing.
As the name implies, rather than fighting directly for the ISA or the Helghast you are a mercenary for hire. Fighting for both sides although the story (so far) favours the ISA. This also gives the developers an excuse to tack on a inventory system where you have to buy your weapons from the black market for credits. These vending points are scattered around the levels and let you kit out your guy as the situation demands. Stealthy section coming up? Swap out your loud assault rifle for a silences SMG, no problem. Credits are handed out liberally too and reward head shots and close combat kills over regular kills. But even looting corpses for ammo, taking out security cameras and releasing hostages give credits.
All in all, I'm enjoying Killzone: Mercenary immensely. Pick it up on the PSN store now!
(Seriously, it's 2013. Save the planet, buy digital!)
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